Pairly Play

Most Likely To

Most Likely To needs at least three people, because with two it is just a binary and it gets pointed very fast. With three or more it becomes the most efficient way to find out how a group actually sees each other.

Play now — free

How to play

A statement appears. The app counts down from three, everyone points at someone at the same time, and whoever gets the most fingers explains themselves.

Point at the same moment. If people go one at a time it turns into a vote, and votes follow whoever went first.

Keeping it affectionate

Nothing here is about appearance, money, or intelligence. Those turn a party game into an atmosphere, and the room does not recover in the next round.

The statements are written so that being pointed at is funny rather than a verdict — the sort of thing you would happily be accused of. That is the difference between a group laughing together and one person going quiet.

Why pointing beats voting

Pointing at the same moment is not a gimmick. It is the only way to get an honest answer, because the instant one person commits first, everyone else is responding to them rather than to the question.

It is also much faster. A group of eight gets through a card in about fifteen seconds pointing, and closer to ninety if the phone has to go round for everyone to tap a name. Pace is what makes this game work at a party, and tapping destroys it.

Making it land

Whoever is pointed at should get a moment to defend themselves, and it should be short. Ten seconds of protest is funny; a full explanation is not, and the round loses momentum.

Watch for one person being pointed at repeatedly. It is funny twice and starts to feel like something else by the fifth time, even when everyone means it kindly. If it is happening, change category, because a different set of statements usually redistributes it.

This game is best early in an evening rather than late. It runs on energy rather than intimacy, so it warms a room up well and does very little to wind one down.

20 statements to try

  1. 1.Who is most likely to forget their own birthday
  2. 2.Who is most likely to start a group chat nobody asked for
  3. 3.Who is most likely to get lost somewhere they have been a hundred times
  4. 4.Who is most likely to reply to a message four days later as if nothing happened
  5. 5.Who is most likely to adopt a pet on impulse
  6. 6.Who is most likely to become weirdly good at something nobody expected
  7. 7.Who is most likely to talk their way out of absolutely anything
  8. 8.Who is most likely to cry at an advert and deny it afterwards
  9. 9.Who is most likely to be the first one dancing and the last one home
  10. 10.Who is most likely to book a trip on a whim and actually go
  11. 11.Who is most likely to still be awake at 4am for no particular reason
  12. 12.Who is most likely to give brilliant advice and never take any of it
  13. 13.Who is most likely to keep a friendship going for thirty years without trying
  14. 14.Who is most likely to read the entire menu and order what they always order
  15. 15.Who is most likely to volunteer for something and immediately regret it
  16. 16.Who is most likely to read the whole menu and order the first thing they saw
  17. 17.Who is most likely to have a strong opinion about the correct way to load a dishwasher
  18. 18.Who is most likely to start a hobby, buy all the equipment, and stop within a month
  19. 19.Who is most likely to arrive somewhere twenty minutes early and sit in the car
  20. 20.Who is most likely to know a shortcut for absolutely everywhere

Play with the full set

These are a sample. The game has the rest — no signup needed.

Play Most Likely To

Common questions

Why can you not play with two people?

Because with two people every answer is either you or them, so it stops being a question after about four cards. Three is the minimum for it to work.

Do you need to keep score?

No. There is no winner and no points — adding a win condition makes people play to win rather than to talk, which is the opposite of what makes it fun.

What if two people tie?

Both of them explain themselves. It is usually funnier than a clean result.

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